BAR OF THE RESISTANCE

Speculative Design & Community Activism

Bar of the Resistance is a suite of postcolonial designed objects informed entirely from user research and advocacy. Using pre-existing media within bar and brewery settings, these prototypes serve as both information exchange and speculative commentary set within an activist art context.

Areas of Focus

Postcolonial
Futures Thinking Ethnography
Scenario Development
Speculative Design
Participatory Design
Cultural Activism
Community Resilience

Methods

Participatory Research
Concept Testing
Qualitative Research
Quantitive Research
Mixed Methods
Guerilla Testing
Attitudinal Method
Behavioral Method
Guerilla Testing
Contextual Inquiry
Field Studies

Year

2017

Collaborators

Uri Davillier
Mike Milley
Anjuli Sethi
RJ Sakai

RESEARCH
FRAMEWORK

CULTURAL
DEMOGRAPHICS

ACTIVISM
BY DESIGN

SPECULATIVE PROTOTYPES

Using pre-existing media within bar and brewery settings, theses prototypes are a speculative repositioning of that same media but set within an activist art framework.

Artwork is planted by Craftivists within a guerrilla context by leaving art in public places (i.e. beer bars & tap rooms) to serve as cultural commentary and conversation objects.

BREWNOPOLY

Board Game as a metaphor for navigating the Beer Industry

A subversive spin on a classic board game critically explores craft brewers that sell out, corporate brewers that buy out, and pay to play and the illusion of choice tactics. The game postulates that corporate brewers aren't perhaps the only sinister players in the game (i.e. industry).

INFORMATION
EXCHANGE

KNOWLEDGE IS POWER

Craftivists use game play to empower and enable others in their community by remaining culturally conscious about what they consume and who they support. These gamified prototypes were tested within multiple contexts: breweries, beer bars, beer conferences, beer festivals, beer shares and social events.

Various research methodologies including Field Studies, User Interviews, Mixed Methods, Participatory Action Research, Contextual Inquiry and Usability Testing were implemented to gain a deeper, authentic and holistic understanding of the craft beer community.

WHO OWNS WHO

Card Game Bracket exploring Ownership & Allegiance

This card game interrogates themes of ownership, convolution and the notion of true authenticity vs. manufactured authenticity within both corporate beer cultures.

LOCAL BREWERY BRACKET

Tournament Bracket meets Neolocalism

This game bracket repositions choosing locality through the lens of competition. Featuring a ‘Reasons for Elimination’ component that enables users to choose from either provided reasons (i.e. data) via former users/players or they have the option to contribute their own reasons.